﻿package com.Galaxisfarm {
	// Bibliotecas da game engine Flixel
	import com.adamatomic.flixel.*;
	
	public class ActionPanel extends FlxSprite {
		// Sprite do background do cerrado
		[Embed(source = "../../data/action_panel.png")] private var Img:Class;
		
		// Método construtor
		public function ActionPanel(X:Number, Y:Number):void {
			// Carrega o sprite
			super(Img, X, Y);
		}
	}
}